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Gumball Machine

I chose to produce gumball machine to practice animation. to allow the ball to roll down the spiral track. It was created on Maya and Substance Painter for the texture. The modelization needed to permit the gum ball to drop, roll down the circular spiral and exit the dispenser. I needed to create a curve in a downward spiral to mark the trajectory of the gum ball. Substance Painter allowed to produce the textured metallic plate and the red plastic contour. I duplicated the gum balls and colours individually and then in clusters.

Sketchfab

Render

Render

Wireframe

Wireframe

Render Close-Up

Render Close-Up